//
//  Test2.cpp
//  Test
//
//  Created by Pedram Ardeshirzadeh on 15-07-12.
//  Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//

#include "GameMat.h"
    
GameMat::GameMat(Player *p1, Player *p2) {
    field1 = new Field();
    field2 = new Field();
    p1->setField(field1);
    p2->setField(field2);
}

string GameMat::toString() {
    string output;
    output = "GameMat";
    return output;
}

//GameMat::~GameMat() {
//    delete field1;
//    delete field2;
//}
